School of Fun for Children in Fukushima

by Academy Camp
Play Video
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
Oct 26, 2016

Academy Camp 2016 Summer "Study in the Future" 1

Driving the running drone
Driving the running drone

Please find a Japanese version of this report here.

The term 1 of Academy Camp 2016 Summer "Study in the Future" was held from August 5 to 9, at Shonan Fujisawa Campus (SFC), Keio University, with 22 elementary, junior high and high school students from Fukushima (1 from Chiba). There was only one high-school-student participant, and she acted as a subleader in the camp.

In the term 1, we had "Artificial Intelligence Workshop" where we learned about game AI by experiences and actually played a game with one another using computers made out of paper (lecturer : Yoichiro Miyake-san from SQUARE ENIX), "Be an interpreter of various information" where we communicated shapes and faces to the visually impaired lecturer with words and sense of touch (lecturer : Shingo Morii-san from INTEC), a live performance of improvised comedy in which children also played roles (lecturers : 6-dim+), "Catch'em All! Enoshima Digital Orienteering" where we utilized the structures of "POKEMON GO" to explore Enoshima island, "Cognitive Technology" where we learned about deep learning and presented our ideas of useful AI applications (lecturer : Masanobu Takagi-san from IBM Japan), "Drones : Secrets of Flying Robots" where we learned how drones run and fly and actually competed with one another with a relay race (lecturer : Masaki Minami from Keio University and Academy Camp), and finally, we all, including the children and student volunteers, thought about our future with AI, robots and automation and how these will help realizing our own dreams and presented our ideas to one another.

We hope that the experiences in this camp gave the children chances to think about the upcoming changes in the society to which they can look forward.

From Staff Reflection Sheet - "Treasure Every Encounter"

What gave me the strongest impression in the camp was communication with other travellers during the orienteering in Enoshima. We didn't know what would happen until we started, but with all that, I think members (children) had a chance to know how fun it is to communicate with people.

If I must name the episode, you know, I would say "Treasure Every Encounter".

- Ryota Morikawa (Faculty of Education, Shizuoka University)

Dance to the rhythm of Zumba
Dance to the rhythm of Zumba
Playing a "computer as a card game"
Playing a "computer as a card game"
Communicating a face with the sense of touch
Communicating a face with the sense of touch
Improvising a play with a professional actor
Improvising a play with a professional actor
Exploring the Enoshima island
Exploring the Enoshima island

Links:

Share on Twitter Share on Facebook
Comments:

About Project Reports

Project Reports on GlobalGiving are posted directly to globalgiving.org by Project Leaders as they are completed, generally every 3-4 months. To protect the integrity of these documents, GlobalGiving does not alter them; therefore you may find some language or formatting issues.

If you donate to this project or have donated to this project, you will get an e-mail when this project posts a report. You can also subscribe for reports via e-mail without donating.

Get Reports via Email

We'll only email you new reports and updates about this project.

Organization Information

Academy Camp

Location: Fujisawa, Kanagawa - Japan
Website:
Facebook: Facebook Page
Twitter: @academy_camp
Project Leader:
Kenji Saito
Fujisawa, Kanagawa Japan
$161,073 raised of $200,000 goal
 
1,164 donations
$38,927 to go
Donate Now
lock
Donating through GlobalGiving is safe, secure, and easy with many payment options to choose from. View other ways to donate

Academy Camp has earned this recognition on GlobalGiving:

Help raise money!

Support this important cause by creating a personalized fundraising page.

Start a Fundraiser

Learn more about GlobalGiving

Teenage Science Students
Vetting +
Due Diligence

Snorkeler
Our
Impact

Woman Holding a Gift Card
Give
Gift Cards

Young Girl with a Bicycle
GlobalGiving
Guarantee

Sign up for the GlobalGiving Newsletter

WARNING: Javascript is currently disabled or is not available in your browser. GlobalGiving makes extensive use of Javascript and will not function properly with Javascript disabled. Please enable Javascript and refresh this page.