School of Fun for Children in Fukushima

by Academy Camp
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School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima
School of Fun for Children in Fukushima

Project Report | Apr 8, 2023
Academy Camp VR 2023.2-3 "POWER TO THE PEOPLE" - March Edition

By Kenji Saito | Representative Director

Participants and staff showing online presence
Participants and staff showing online presence

Please find a Japanese version of this report here.

In March, during Japan's another scattered holidays, we held another online camp called "Academy Camp VR 2023.2-3 'POWER TO THE PEOPLE' (March Edition)." The camp was attended by 10 children from 2nd grade elementary school to 3rd grade junior high school students. Our primary objective was to help the participants harness the power of AI technologies like ChatGPT and Stable Diffusion to create their desired VR experiences, while fostering human creativity and collaboration through innovative use of AI.

The camp began with the children playing a word-chain game with ChatGPT Model: GPT-4, which demonstrated an impressive ability to remember the items in each participant's room. The children also engaged in conversations with the large language model using only emojis, which proved to be challenging but enjoyable. They discovered that by providing prompts with situational descriptions, ChatGPT could generate a Role Playing Game (RPG) for them to play together. The participants used an online whiteboard to share their ideas for the RPG, once again filling it with sticky notes. The generated game was so strange and funny that we played it with laugh after laugh.

Throughout the camp, the children continued to develop their ever-expanding "Unprecedented World," adding new features and locations based on their interests and ideas. As a result, the virtual environment became an increasingly engaging space for them to explore and interact with. Even after the camp concluded, the digital creations continued to evolve, demonstrating the lasting impact of the experience.

Designing Role Playing Games with help from AI
Designing Role Playing Games with help from AI
Playing the generated RPG, laughter after laughter
Playing the generated RPG, laughter after laughter
A sushi mini black hole and sunny-side-up steam
A sushi mini black hole and sunny-side-up steam
Bows and arrows were incorporated in the VR world
Bows and arrows were incorporated in the VR world
So was a flying fox in a literal sense
So was a flying fox in a literal sense

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Apr 7, 2023
Academy Camp VR 2023.2-3 "POWER TO THE PEOPLE" - February Part

By Kenji Saito | Representative Director

Feb 10, 2023
Academy Camp 2023 Winter - Create Near Future Picture Books with AI

By Kenji Saito | Representative Director

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Organization Information

Academy Camp

Location: Fujisawa, Kanagawa - Japan
Website:
Facebook: Facebook Page
Twitter: @academy_camp
Project Leader:
Kenji Saito
Fujisawa , Kanagawa Japan
$187,332 raised of $300,000 goal
 
1,753 donations
$112,668 to go
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