By Israel Neto | Project Manager
Remembering the project:
Project Objective
Develop and validate methods for tracking depressive symptoms and tendencies in adolescents, through a serious, digital and scientific game, applicable in the school environment.
Action Fronts
Specific Objectives
After studying and improving the content of the test applied, in addition to graphical improvements on the platform accessed by students, Cool Mind implemented important updates to its dynamics. With these improvements, a new test was carried out at a public school in the city, a partner of the Alpha Lumen Institute.
At the same time, the project team has been deepening its research on mental health, promoting enriching discussions with parents and guardians, analyzing practical cases and reviewing relevant materials in the area. This multidisciplinary approach, which integrates psychology, education and technology, guarantees a solid foundation for the project, allowing it to offer an innovative and effective approach to tackling issues related to young people's mental health.
The combination of this new research with the constant evolution of the platform ensures that Cool Mind is in tune with the needs of students, while at the same time contributing to the development of more efficient and sensitive solutions for the mental well-being of young people in situations of vulnerability.
Links:
Project reports on GlobalGiving are posted directly to globalgiving.org by Project Leaders as they are completed, generally every 3-4 months. To protect the integrity of these documents, GlobalGiving does not alter them; therefore you may find some language or formatting issues.
If you donate to this project or have donated to this project, you can receive an email when this project posts a report. You can also subscribe for reports without donating.
Support this important cause by creating a personalized fundraising page.
Start a Fundraiser




