As of June 2008, over 122,000 copies of Re-Mission have been distributed in 80 countries. Most recently, 3,000 games were shipped to the Childhood Leukemia Foundation, where the games will be distributed to kids all over the US as part of CLF’s HopeBinder program to provide patients and families with helpful resources. This collaboration is another example of how specially designed games like Re-Mission can support the health and well being of young people.
But it’s not just the number of games distributed that counts. HopeLab is committed to rigorous research to understand how games like Re-Mission can motivate positive health behavior and give kids a sense of power and control over their disease.
Here’s a look at some of our ongoing research to understand how Re-Mission works:
o HopeLab has conducted a Narrative and Empathy study to understand what parts of Re-Mission motive changes in behavior, looking at the role of patient stories and actual game play as key factors in the player’s experience.
o We’ve even conducted a large-scale fMRI study on more than 50 participants to determine which brain processes are activated by Re-Mission game play and identify which of those processes affects real-life behavior outside of the video game experience.
Check out HopeLab.org for more information on our research. And stay tuned for more updates from HopeLab!
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