This project is designed to support our current Microsoft funded IT Youth Hubs project which is funding 30 youth clubs in the UK to become Microsoft IT Youth Hubs. The money raised through Global Giving will be used to support those IT Youth Hubs in maximising the impact of the Microsoft IT Youth Hubs programme so for example providing qualifications for young people engaged in the programme or extended the reach of the programme more widely into their local communities.
What is the issue, problem, or challenge?
Digital literacy is a real concern in the UK with many young people living in poverty not having access to personal computers at home. The Microsoft IT Youth Hub scheme will be truly accessible to even the most disadvantaged young people. There are over 1 million young people in the UK currently Not in Employment, Education or Training (NEET) for to many taking the first step into finding something meaningful to do with their lives is extremely challenging.
How will this project solve this problem?
Each HUB will receive a technology makeover and support from an IT mentor. They will be run by a group of young people (IT Champions) who will also learn IT and other skills relevant to the digital workplace. They will take part in a peer education programme, ensuring a wider group of young people have improved IT knowledge and access. IT Champions will be overseen by a youth worker who will receive training and support from UK Youth and a Microsoft volunteer.
Potential Long Term Impact
The long term impact of the project will be to increase digital literacy and digital access among the most disadvantaged young people in our networks as well as provide some young people with meaningful pathways out of being Not in Employment, Education or Training (NEET).
Total Funding Received to Date: $0
This project is now in implementation and no longer available for funding. Received funds will be used to accomplish concrete objectives as indicated in the project's "Activities" section. Updates will be posted under the "Project Report" tab as they become available.
Donors' contributions and pledges to this project totaled $0 . The original project funding goal was $30,000.